Ninja class - balance suggestion

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Ninja class - balance suggestion

Post by sostenuto on Thu May 03, 2012 2:34 pm

Hello Everyone.

I am getting bored of playing with my LK, so i tried shifting to a ninja class. unfortunately they are a bit underplayed. the magic skills are fine i suppose, and could kill. The problem is with the Huuma Shuriken skill. Can we remove the after cast delay in the skill? This is HR and Ninja's need the extra punch to be a viable playing class. Also, may I suggest 2 cards that increase the damage of Ice Spear and Crimson Blossom skills? much like the Imp and Siroma cards for profs. Anyway it's easily countered by GTB or Angeling, so no imbalance there.

Oh, and may I also suggest more HP pool for Slingers taekwons and ninjas? if people here agree. I think they are way too soft for a HR server. If not then special cards for these classes that helps them survive a bit longer.

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Re: Ninja class - balance suggestion

Post by carlitobab on Thu May 03, 2012 5:39 pm

Agree Agree.
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Re: Ninja class - balance suggestion

Post by Yukito on Tue May 08, 2012 11:46 am

Done with the delay. I'll include this on the big update. I can implement the new Margaretha Sorin card MATK 10%

*Closed*

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